I am looking to see if it is possible to get all of the instances of playables within a playableDirector component. I am somewhat of a beginner c# programmer, so I wasent able to see a way via the API documentation, and havent seen any examples yet. I dug through all the examples posted on this thread. (Which have been helpful in writing the other C# snippets/actions). I want to be able to mute tracks for example, in a running timeline, or add animations at X time, etc. Any example scripts available?