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Question Multiple XR Socket interactor call function when all XR Socket Interactor are entered

Discussion in 'XR Interaction Toolkit and Input' started by Silak95, Apr 28, 2021.

  1. Silak95

    Silak95

    Joined:
    Feb 20, 2021
    Posts:
    1
    Hey guys

    Inside my scene i got multiple XR Socket Interactors (9). If all of these 9 XR Socket Interactors are entered with an object, i would like to display a message to the player and spawn a new object in the scene.
    How could i manage this ?

    Thank you and best regards
    Alis
     
  2. Kingstantin_unity

    Kingstantin_unity

    Joined:
    Sep 10, 2022
    Posts:
    10
    Hey I'm trying to find a solution for that since weeks and weeks. No one could tell me!
    I have a machine, the player will have to use all 5 sockets on that machine. After a doors opens... at least it should, if I'd know how to freaking do this!

    Tell me how you did this, PLEASE!