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Multiple UV sets

Discussion in 'Shaders' started by mattimus, Apr 13, 2008.

  1. mattimus

    mattimus

    Joined:
    Mar 8, 2008
    Posts:
    576
    How do I get a shader to use multiple UV sets (exported from 3d max)? I've got one unwrap that tiles diffuse and uses overlapping UVs. On the same object is a second UV unwrap for the light map. When I bring them into unity, both the diffuse and the light map are using the same UV channel.
     
  2. Aras

    Aras

    Unity Technologies

    Joined:
    Nov 7, 2005
    Posts:
    4,770
    See the documentation on using two UV sets from 3dsmax.

    Basically, current FBX exporters don't export UVs correctly if the material in 3dsmax is Shell type; or if the material does not actually use both UV sets.
     
  3. holmeren

    holmeren

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    Dec 12, 2006
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    300