Search Unity

Multiple target reflection probes?

Discussion in 'Global Illumination' started by RZR_SRT, Sep 18, 2021.

  1. RZR_SRT

    RZR_SRT

    Joined:
    Dec 18, 2012
    Posts:
    18
    Hi there!) Is it possible to make reflection probes capture multiple targets? For example: normal, depth, emission, etc.
    Or at least get normal and depth?

    I use built-in render pipeline.
     
  2. kristijonas_unity

    kristijonas_unity

    Unity Technologies

    Joined:
    Feb 8, 2018
    Posts:
    1,080
    It is currently not supported in the built-in render pipeline. I don't know whether this is a planned feature for SRPs, though. I would recommend submitting a feature request for URP and HDRP.