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Multiple Sprite Atlases In Memory

Discussion in '2D' started by huran438, Feb 18, 2018.

  1. huran438

    huran438

    Joined:
    Jun 12, 2013
    Posts:
    11
    Hey! I've created two Sprite Atlases for UI and Game assets. But i figured out (using Memory Profiler) that when you are using sprite atlases unity loads multiple atlas textures in memory. How i can fix this? Thanks.

    You can see screenshots attached below under spoilers.