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Multiple monitors problem when starting any unity build games (Windows Explorer Freeze)

Discussion in 'Editor & General Support' started by karkarotten1337, Jun 21, 2015.

  1. karkarotten1337

    karkarotten1337

    Joined:
    Jun 21, 2015
    Posts:
    2
    Hello!

    So i got four monitors:
    - Jean JT198x9-1B (1440x900@75HZ) - D-SUB
    - AOC G2460 (1920x1080@144HZ) - DisplayPort
    - AOC LE24K097 (1920x1080@60HZ) - HDMI
    - Cintiq 13HD (1920x1080@60HZ) - HDMI

    As you can see it's very mixed.

    AOC G2460 and Cintiq 13HD are connected to my GTX 980.
    Jean JT198x9-1B and AOC LE24K097 are connected to my GTX560ti.
    All running on Windows 7.

    And now to my problem:
    In the Unity Editor itself there is no problem and it works flawlessly, but when i build my project and start it, i get a ~15 second freeze.
    That means the whole windows explorer freezes and mouse is only moving very laggy.
    I found out that when i launch any unity builded game,
    it gets caught in a loop reading from the registry and repeats it (loop.txt) more than 20 times or so.

    After trying a litte here and there, i found out that it only freezes when my AOC G2460 is connected, so tried connecting it with a D-SUB cable. And it worked!

    So why isn't it working with DisplayPort?
     

    Attached Files:

    • loop.txt
      File size:
      137.1 KB
      Views:
      956
  2. bteitler

    bteitler

    Joined:
    May 11, 2014
    Posts:
    52
    I have this same issue with Displayport using ASUS VG248QE monitor