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Multiple lightmaps for multiple objects - how??

Discussion in 'Editor & General Support' started by Footers, Sep 28, 2012.

  1. Footers

    Footers

    Joined:
    Sep 8, 2009
    Posts:
    49
    I've searched and can't seem to find an answer to this what should be a simple task but clearly I'm missing something.

    How do I individually bake multiple lightmaps? I can set the lightmap array to 2 and assign the correct array per object but unless I select and bake both objects at the same time, it condenses the array to 1 again losing any previously rendered maps. I thought 'bake selected' would only update the map in the array that is assigned to the object selected.

    If I've got 100's of objects in a scene that have all been lightmapped to individual maps but just 1 of them needs updating, how can I re-bake just that one object/map without deleting all the others??
     
  2. MADmarine

    MADmarine

    Joined:
    Aug 31, 2010
    Posts:
    627