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Multiple errors on new project [solved]

Discussion in '2019.2 Beta' started by Soaryn, Mar 5, 2019.

  1. Soaryn

    Soaryn

    Joined:
    Apr 17, 2015
    Posts:
    320
    Unsure why this is still an issue on new alpha builds. I understand some of it is related to Post processing V2; however, the current design has made it rather odd to move away from:
    Either I can update HDPR to the latest, which then breaks all built in Post processing, or I can update Post processing and hope that it doesnt conflict. Both solutions, though, still cause issue rendering a basic scene.

    Being spammed with a message and regressing functionality upon first booting up an alpha/beta in three different builds in a row is slightly odd. This is not the first time this error has been present either.
    Code (CSharp):
    1. ArgumentException: RenderTextureDesc graphicsFormat must be a supported GraphicsFormat. R8_SRGB is not supported.
    2.  
    error.png


    UPDATE: Most of this seemed to be user error: both ssds I used to test apparently are having issues. A new drive worked flawlessly. I expect the file format may be the root cause.

    There still is the issue of having to update to the latest HDRP before being able to use the alpha
     
    Last edited: Mar 10, 2019
  2. id0

    id0

    Joined:
    Nov 23, 2012
    Posts:
    454
    Latest HDRP using his own Post process. Remove PPV2 from your project they doesn't work together.
     
  3. Soaryn

    Soaryn

    Joined:
    Apr 17, 2015
    Posts:
    320
    That is already the case. There is no Post Processing package in my project after all of the aforementioned has been done. :\
     
  4. id0

    id0

    Joined:
    Nov 23, 2012
    Posts:
    454
    Delete Library folder and reimport all packages, it can help. Also you need latest HDRP
     
  5. Soaryn

    Soaryn

    Joined:
    Apr 17, 2015
    Posts:
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    What is funny, is that I saw your post earlier, but when I tried it, it couldn't resolve that endpoint. So either it is no longer available or the package manger is doing some really awkward things in the background :(

    Edit:
    Ah. I may have left off the registry from my earlier attempt. That may explain the non resolving.
     
  6. Soaryn

    Soaryn

    Joined:
    Apr 17, 2015
    Posts:
    320
    @id0 did you not have this pop up anytime you edit or finish playing? error3.png
     
  7. Soaryn

    Soaryn

    Joined:
    Apr 17, 2015
    Posts:
    320
    Found a pretty reliable way to generate the moving file failed dialogue. Open project, navigate to a volume setting, add override. Upon adding it will throw the dialogue.
     
  8. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,045
    Could you please submit a bug report with the reproduction steps and reply here with the issue ID?
     
  9. Soaryn

    Soaryn

    Joined:
    Apr 17, 2015
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    320
    LeonhardP likes this.
  10. Soaryn

    Soaryn

    Joined:
    Apr 17, 2015
    Posts:
    320