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Multiple Entities causes objects to collide with the edge / seams of the ground

Discussion in 'Physics for ECS' started by robinpeens, Aug 14, 2021.

  1. robinpeens


    Apr 7, 2021
    I currently have a scene with multiple grid layout ground entities 1x1x1, this causes the player and or bullets (pretty much all other entities) to collide with the edges / seams of the neighboring ground entities causing bumps in movement or bullets reflecting in weird directions... are there any solutions to this issue?
    dchen05 likes this.