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Multiple Curves in one single Animation Curve

Discussion in 'Scripting' started by NewDeveloper, Nov 30, 2012.

  1. NewDeveloper

    NewDeveloper

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    Aug 25, 2012
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    153
    Last edited: Nov 30, 2012
  2. Artaani

    Artaani

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    Aug 5, 2012
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    423
    As I know, this is not possible. This is particle emitter curve in your image.
    Just use several animation curves.
     
  3. NewDeveloper

    NewDeveloper

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    Aug 25, 2012
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  4. Varaughe

    Varaughe

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    Apr 22, 2013
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    check out "runtime curve editor" on unity asset store, with that you could edit more than one single AnimationCurve in same view, it works in-game, in play-mode
     
  5. DidaFM

    DidaFM

    Joined:
    Apr 17, 2018
    Posts:
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    I know this is very old, but for anyone interested, you can use the MinMaxCurve from unity's ParticleSystem (although it is limited to 2 curves).
    Code (CSharp):
    1. [SerializeField] private MinMaxCurve exampleMinMaxCurve;
    Just make sure to include this line in your script:
    Code (CSharp):
    1. using static UnityEngine.ParticleSystem;
     
    Nefisto and konstantin890 like this.