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Multiple Cameras w/Unique Display Ratios and Unique Camera Space Canvases Issue

Discussion in 'UGUI & TextMesh Pro' started by SimonBelmont, Jun 14, 2019.

  1. SimonBelmont

    SimonBelmont

    Joined:
    Jul 30, 2018
    Posts:
    5
    Has anyone else tried setting this up? As the title states, I made two UI layouts. Each in their own canvas, each set to a different camera with a unique display ratio, both canvases are set to "screen space - camera". Problem is when I hit play the two game views display the same ratio for both windows, not the custom ratio set in the drop down for each.

    Any help would be greatly appreciated.