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Multiple cameras and HDR

Discussion in 'Unity 5 Pre-order Beta' started by cakeslice, Feb 22, 2015.

  1. cakeslice

    cakeslice

    Joined:
    Oct 18, 2014
    Posts:
    192
    In deferred shading, it works fine but in forward it doesn't... why not?
     
  2. makeshiftwings

    makeshiftwings

    Joined:
    May 28, 2011
    Posts:
    3,344
    My experience has been exactly the opposite... it works fine in forward but not in deferred. Probably depends on what exactly you're trying to do and what image effects or shaders you are using.
     
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