Yeah I know, I could make multiple threads for each issue I'm facing but I'm trying to condense them down to a single thread cause I haven't seen any other reports on any of them and I'd like to know if these problems are known by Unity. Navigation through scene in playmode: Moving around in the sceneview while being in playmode makes the camera rotate in a weird fashion and it's impossible to navigate through the scene (I can't move at all with WASD keys). Furthermore I can't select any game objects in the scene hierarchy in order to make changes to scripts. AnimationCurve: Whenever I create an AnimationCurve in the inspector and add keys to the curve, I can't remove the keys anymore once I've closed the AnimationCurve window and open it again. Also the ability to set tangents stops working. It becomes more odd when I open the window again a few minutes later and then all seems to work again. Rigidbody: I made a simple character controller that uses a rigidbody and moves it with AddForce/AddRelativeForce. Initially the character starts moving very slow, but as time progresses its speed increases till the point it moves at ridiculous speeds across the map. I'm not building up any kind of force which I apply to the rigidbody, instead I use a fixed value force but when I read out the rigidbody.velocity.magnitude it goes up real quick (this increases) whenever I press a movement key. Thanks for reading, and if there are any workarounds then I'd like to hear that.