I'm using UnityWebRequestAssetBundle.GetAssetBundle(url, bundleData.version, bundleData.crc); system and I can successfully download and use bundleAssets online. But when I want to download multiple bundle assets and save them to use offline for later I have a problem. I have 2 files for example, 'A' and 'B'. Case 1: When I download A and go offline I can load A anytime even I close the app. But when I want to download B and come back to A can't load A again because it deletes cache for some reason and tries to download it again. Case 2: When I download A and B together and go offline, if I load B it loads. But if I try A it can't load and needs internet connection. After that when I try to load B again I loose package so it needs internet connection again. So basicly I want to download multiple asset bundles and I want to use them whenever I want. How can I solve this problem? Thanks.