A friend of mine and I are working on a little UI project in Unity. I'm handling most of the scripting and I've hit a road block working with toggles. What we have is a set of eight toggles and a user should only be able to select two of them at a time. The functionality should be similar to a toggle group, either deselecting the oldest selected toggle or just preventing the user from selecting additional toggles. Of course you can only have a single toggle selected in a toggle group at a time which is where the problem comes in. I'm having a hard time trying to figure out how I can code anything that will allow for a specific number of toggles to be selected. How the user is prevented from selecting more toggles isn't particularly important -- though if anyone could provide examples of both deactivating the remaining toggles and deselecting the oldest selected toggle (dequeue?) would be much appreciated -- so much as getting an example of how to impose the restriction. Any help anyone can provide would be much appreciated, thank you!