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Multiplayer with Google Cardboard: Getting HUD Buttons to work

Discussion in 'Connected Games' started by poopoo145, Oct 25, 2015.

  1. poopoo145

    poopoo145

    Joined:
    Oct 25, 2015
    Posts:
    2
    Hi,

    I'm trying to work on a multiplayer game for Google Cardboard, and I've been stuck on trying to get the built in Network Manager HUD buttons, or custom Network Manager HUD buttons to work with Google Cardboard on an Android Phone. When I try to run it in the editor the buttons work and are clickable, however they don't work when I test it on the phone. I've looked at many examples online and none of the suggestions seem to work.

    Has anyone been successful in getting the Network Manager to work with Google Cardboard? Any help would be appreciated!
     
    sremington likes this.
  2. neopaul78

    neopaul78

    Joined:
    Jan 15, 2016
    Posts:
    4
    Add the following entries in Player Settings > Android/iOS > Virtual Reality SDKs:

    • Add None to support 2D mode in your app.

    • Add Daydream and/or Cardboard to support VR mode in your app.