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Resolved Multiplayer Play Mode support for other networking solutions?

Discussion in 'Multiplayer Tools' started by TJHeuvel-net, Dec 12, 2022.

  1. TJHeuvel-net

    TJHeuvel-net

    Joined:
    Jul 31, 2012
    Posts:
    838
    Excited about the multiplayer play mode, and i am aware im asking this in the Netcode for Gameobjects subforum. But many multiplayer projects are not using Netcode for GameObjects (yet!), is there any way other networking stacks (photon, normcore, mirror etc etc) can leverage the same tech?
     
    CodeSmile likes this.
  2. RikuTheFuffs-U

    RikuTheFuffs-U

    Unity Technologies

    Joined:
    Feb 20, 2020
    Posts:
    440
    Hi @TJHeuvel-net !

    Multiplayer Play Mode (MPPM) is framework-agnostic. You can already use it with other networking framworks!
     
    bdb400 and TJHeuvel-net like this.