Helle everyone, Lately I've started working on creating an online game with unity using mirror. I found out that the demo's I created were only local. The only solution that I found for online multiplayer with mirror was port forwarding however I'd prefer something more built in. The multiplayer I had in mind is the multiplayer from the game terraria where people can host and join games without having to set anyting up except for installing the game (this might be through steam servers though). Can anyone help me out?