Hey there, I am trying to access the Multiplayer Hosting Game API (1.0) however I always receive a 401 not authorized response. I really tried everything. I created a service account and enabled all Multiplay related roles. I created the base64 authorization header and send it to the endpoint. To test if my authorization does indeed work I test it with the Multiplayer Hosting API (1.0) and fetched the fleet and test allocation info successfully. Indeed it does work for Multiplayer Hosting API (1.0) and not for Multiplayer Hosting Game API (1.0) requests. I also created a token via https://services.api.unity.com/auth/v1/token-exchange?projectId=7<projectid>&environmentId=<envId> but that did not made a difference - still 401 Can you guys please check this out because I need to deallocate my servers if a match is finished - otherwise the whole server list blows up and I don't want to remove them manually.