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Question Multiplay check when a server is already allocated and a match is full

Discussion in 'Game Server Hosting' started by NEMZAKI, Dec 14, 2023.

  1. NEMZAKI

    NEMZAKI

    Joined:
    Apr 29, 2022
    Posts:
    6
    How do I stop a server from adding new players when the current match is full. For instance if I need 8 players to start a match minimum 6, when that condition is met. Prevent others from joining that match until that match ends. I have the server working fine with photon fusion however each time I join a new match, it automatically adds to the match in progress, even if I set a maximum set of players in the Rules, and in the server logic. It still adds to the current match.

    I want to check if a server is already allocated and prevents players from joining that match until it's deallocated.