In the editor if you add multiple gameviews (currently toying with 4) with different resolutions the ui of the selected gameview gets rendered correctly. Now comes the issue: The UI of the other game views either doesn't render at all or gets skewed by the aspect ratio of the selected gameview. My test case: The following Screenshot shows display 3's gameview focused. causing the button of display 1 to go left. When selecting gameview for display 1 it goes back to it's centered position only the other buttons shift (some out of view) see behind the stats view of display 4 the button has moved. Setting All displays to the same resolution then the UI stays stable: The thing is I need to be able to work with different resolutions... any ideas/solutions?