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Multicolored Handles

Discussion in '5.2 Beta' started by khan-amil, Aug 31, 2015.

  1. khan-amil

    khan-amil

    Joined:
    Mar 29, 2012
    Posts:
    206
    Since switching to the 5.2 beta, we've had all handles (both custom and basic) getting multi-colored like this.

    https://gyazo.com/1aa20a98457a4af0bf8683289aedbca1

    Now on a fresh project we don't have that, so I was wondering if someone else had seen this, to maybe get a better idea of the cause of this issue.
     
  2. deram_scholzara

    deram_scholzara

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    Aug 26, 2005
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    I saw this for a little while during early betas, but it seemed to have resolved after doing a reimport of my project (make sure you have meta files, then delete everything except "Assets" and "Project Settings" directories).
     
  3. terravires

    terravires

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    Mar 27, 2013
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  4. khan-amil

    khan-amil

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    Weird, the issue "solved itself", no reloading necessary. clearly there's something going on, especially if on some projects it stays like that..
     
  5. LaneFox

    LaneFox

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    Jun 29, 2011
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    7,570
    Mine stayed that way, I thought it was a feature.
     
  6. Aras

    Aras

    Unity Technologies

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    People having these problems: are you on Windows or Mac? In case of Windows, DX9 or DX11?
     
  7. khan-amil

    khan-amil

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    Windows, DX11
     
  8. Aras

    Aras

    Unity Technologies

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    What kind of GPU? I can't reproduce the problem on Windows + DX11 + GeForce GTX 970
     
  9. mh114

    mh114

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    Nov 17, 2013
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    I had similar issues on a few 5.2 betas I tried, on Windows + DX11 with aging Radeon HD 6970.
     
  10. khan-amil

    khan-amil

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    Mar 29, 2012
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    GTX 980 here, it's fixed on my computer, the other dev on the project has the same card and still has the issue, with both having the latest nvidia drivers.
     
  11. deram_scholzara

    deram_scholzara

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    Last I saw this was on Windows 8 - using either a GTX 680 or a GTX 750Ti. I think I only saw the issue when the graphics level was picking DX11, but I'm not totally sure... might have also been there when I forced DX9. I haven't seen the issue in a while.
     
  12. terravires

    terravires

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    Mar 27, 2013
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    Windows 7 Pro 64bit, GTX 780, 5.2.0f2, DX11 Fantastic quality MSAA (DISABLED)
     
  13. Aras

    Aras

    Unity Technologies

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    People who still see this in current 5.2 builds - can you file bugs with actual project that reproduces the issue? I've tried everything I could think of, and can't reproduce the issue (and don't see where the bug would be either). I suspect it might be dependent on "something else" that is either in the scene, or in window layout, etc. -- but haven't managed to come to that part myself.
     
    deram_scholzara likes this.
  14. terravires

    terravires

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    Bug #725174 with repo project, also attached this png to the bug report:
     
  15. Devil_Inside

    Devil_Inside

    Joined:
    Nov 19, 2012
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    I had a similar issue with 5.2.0f3, but most of my handles were black. I was able to fix this by deleting the Library folder and having Unity rebuild everything. Now my colors are back to normal.
     
  16. alexzzzz

    alexzzzz

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    Nov 20, 2010
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    1,447