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Feature Request multi_compile support for ray tracing shader?

Discussion in 'General Graphics' started by guoxx_, Sep 6, 2022.

  1. guoxx_

    guoxx_

    Joined:
    Mar 16, 2021
    Posts:
    55
    Is there any plan to support multi_compile for ray tracing shader? Is been supported for both compute and surface shader, if we shared the code between each shaders, then multi_compile is a useful feature.
     
    Last edited: Sep 6, 2022
  2. guoxx_

    guoxx_

    Joined:
    Mar 16, 2021
    Posts:
    55