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Multi Texture Pack - 50% OFF for the first month

Discussion in 'Assets and Asset Store' started by adambielecki, Jun 11, 2015.

  1. adambielecki

    adambielecki

    Joined:
    Mar 28, 2014
    Posts:
    21
    Available now on Unity 3d store : Multi Texture Pack
    Demo version with few selected materials : Demo

    Each material consist of 4 textures (diffuse, normal, height and ambient occlusion).
    Textures that are tillable are perfectly seamless.
    First launch will consist of 60 materials - 240 textures!
    Future update is already planned.



    Actual screenshot from planes in Unity Engine 5 with default light settings.

    Categories:
    Enironment -> Trees, Grass Frozen, Sand
    Floor ->Asphalt, Carpet, Concrete, Gravel & Rock, Medieval, Metal, Stone, Wood
    Glass
    Leather
    Fabric
    Roof
    Walls -> Bones, Brick, Concrete, Rock, Temples
    Misc - Containers




     
  2. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    Hey adam - Looks like you've put in some hours on this so far.
    It looks like a majority of the textures are fuzzy. The examples on the asset store page and the second from the bottom image here don't look right.
    Just from looking at the very small examples of the textures you've provided - I think it has something to do with the normal maps. They don't look accurate.

    Also - I think developers prefer a lossless texture formats instead of lossy - so they can control the amount of compression applied themselves.
     
  3. adambielecki

    adambielecki

    Joined:
    Mar 28, 2014
    Posts:
    21
    Hi.
    Thanks for constructive feedback.
    By default textures are in psd/dds format, however Unity disallow put dds format on asset store.
    I mentioned in description on asset store that DDS format will be provided once requested.
    Have you viewed the demo? I set the it so you can tweak all texture parameters in realtime.

    Kind Regards.
     
  4. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    Hey adam - I wanted to update so other developers would use there own judgement on your asset and not dismiss it based on my original feedback.
    I initially read your description on the asset store page - that's why I mentioned lossless formats, but if you provide DDS upon request that is comparable to providing the lossless format in the package.

    The demo freaked out on me when I was viewing it. All the sudden the world started rotating super fast instead of the display object.
    But besides that the only material that looked fuzzy as I described before was Brick 7. It's definitely the normal map, though I can't say what is wrong with it. It looks fine from a distance, but at a moderate distance and closer - not so good.

    The reference images I mentioned before all look good in the demo scene besides Brick 7.
     
  5. adambielecki

    adambielecki

    Joined:
    Mar 28, 2014
    Posts:
    21
    Thanks, I will have a closer look and will improve the quality in next release with extra 10 more materials.

    I think it might be the case that when I was working on seamless textures some parts were not perfectly finished, that's why you see distorted effect - great that you spotted it so I can improve this pack.

    I am also to create materials based on requests.

    Regards, Adam.
     
    theANMATOR2b likes this.