So I noticed that we have multiple scene editing support in 5.3, but is this also a move towards full multiple scene support or just loading? Right now I have a cool feature that is blocked by lack of this support. I want to allow the user to access a bestiary in game, when the game is paused, but the bestiary can't pass time since it has to be in the same scene as the game, which is paused. I'd personally like my UIs in a different scene as well, would be much cleaner IMO and likely a bit faster. Perhaps this should be a new term, World perhaps... or Universe.