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Multi scene support for occlusion culling

Discussion in '5.5 Beta' started by jbonastre, Nov 14, 2016.

  1. jbonastre

    jbonastre

    Joined:
    Oct 10, 2016
    Posts:
    6
    Is the feature "Multi scene support for occlusion culling" included in 5.5.b11? Does this feature import the occlusion data if I import a scene from AssetBundles?
     
  2. Matt-Roper

    Matt-Roper

    <Of The Graphics> Unity Technologies

    Joined:
    Oct 27, 2015
    Posts:
    106
    Hi Jbonastre,

    The multi scene support will be in 5.5.b11, the occlusion data should also be copied with assest bundles, yes.

    We've added a bunch of fixes for this beta too, which will be available soon (and would recommend that version).
     
  3. jbonastre

    jbonastre

    Joined:
    Oct 10, 2016
    Posts:
    6
    Hey Matt,

    Can you have a look to the bug 851790? I reported a repro project with the Occlusion Asset not being loaded.