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Multi-Scene Objects(Make object child of an object cross scene, is this possible?)

Discussion in 'Scripting' started by Zeevex, Nov 19, 2018.

  1. Zeevex

    Zeevex

    Joined:
    Jan 15, 2018
    Posts:
    28
    Hello Everyone!

    So at the moment i'm playing around with multi-scenes for my 2.5d game for seamless loading, but i have a problem with my push-pull system.

    My current push-pull system is the object being pulled becomes a child object of my player when keypress is '"e", it worked fine. but the trouble is that now that i'm using Multi-scenes my player is on its separate scene to the level (where the objects to be pulled/pushed are)..

    TLDR Question is:

    Is it possible for a way to place objects as a child of an object in a different but active scene?

    probably sounds stupid, and the answer is likely to be no because that makes sense.. haha
    if anyone has any suggestions on how to do such things, or a possible better solution for grabbing/pulling an object (system works/is intended to look alot like Limbos)

    thank you!