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Question Multi-rotation constraint for local rotation constraint.

Discussion in 'Animation Rigging' started by Zurusona-Kitsune, Jan 18, 2022.

  1. Zurusona-Kitsune

    Zurusona-Kitsune

    Joined:
    Mar 11, 2012
    Posts:
    94
    Hi.
    In my character I have duplicated the bones structure. One is for IK, the other for FK.
    I use IK on the arms of the character and I'd like the IK wrist to get it's rotation from the wrist of the FK bones structure's local rotation.

    Is there a way to accomplish this?