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Multi Resolution support / Cross resolution

Discussion in '2D' started by stefan1294, Feb 5, 2014.

  1. stefan1294

    stefan1294

    Joined:
    Feb 3, 2014
    Posts:
    3
    Hello,

    There might be more threads like this, but I wasn't able to find it. So I'd like to ask the question with all information that concerns me.

    I'm new to Unity3D and I successfully managed to create my first 2D Game in Unity3D. However, it's not cross resolution. On my phone it looks really big, on my tablet and laptop it's just fine. I've already done a couple of things which could make the answer from you a bit more easy:

    My images are all ready to be full HD in most cases. The background is a shortened size of the resolution 1920x1080, so it would be HD when shortning the background. The sprites also have got a size that's 3x bigger than I am using. So I assume they are ready to be multi resolution/cross resolution compatible.

    So, how would I make the game fit any resolution from iPhone 4 to 11.1" Windows 8 tablet? Is there a function in Unity to automatically resize? Stretching shouldn't be a problem, with my image sizes.

    Thanks!

    Greetings
     
  2. Kurius

    Kurius

    Joined:
    Sep 29, 2013
    Posts:
    412