During GDC 2018, we talked about providing a multi-platform AR solution so that we could democratize AR development: Today we announced the first step in that endeavor - ARFoundation: https://blogs.unity3d.com/2018/06/15/multi-platform-handheld-ar-in-2018-part-1/ Here is a summary: ARFoundation currently exposes these features: Planar surface detection Depth data represented as point clouds Performant pass-thru rendering Reference points to aid in anchoring virtual objects to the physical world Estimates for average color temperature and brightness Tracking device position and orientation in physical space Utilities for scaling content properly in AR Raycasting against plane and depth data Get started by installing 2018.1 with iOS and/or Android support, getting the sample projects from arfoundation-samples (they include ARFoundation and its required platform specific parts in their manifest), and deploying to your iOS and/or Android device. Read up on the documentation, and come to this forum for any questions or comments. We're also working on more tools that work with ARFoundation, and integrating more recent features of the AR platforms. So give this a try for your AR projects and give us feedback here! Happy developing!