Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Multi mobile platforms (iOS, Android) voice recognition

Discussion in 'Scripting' started by Fenryll, Jun 8, 2015.

  1. Fenryll

    Fenryll

    Joined:
    Dec 14, 2014
    Posts:
    11
    Hi,

    I would like to implement voice recognition in my game aimed at mobile market.

    Is there any easy and platform independent solution ?

    I found CMU / Pocket Sphinx library which looks promising but I have really no clue how to integrate it in my project... I am using a Mac, so where should I start ?

    Should I look into plugins ? Dll ? Or dylib ? If I manage to interface with the library on my Mac, will it still work on mobile platforms ?

    I found different pieces of info here and there, about dll (should I make a dll on my Mac ??) but no real starting point, so any help would be greatly appreciated.

    Thanks!
     
    FarhanJohari likes this.