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Multi Inspector - Add all of your behaviours in one inspector...

Discussion in 'Assets and Asset Store' started by instruct9r, Dec 30, 2015.

  1. instruct9r

    instruct9r

    Joined:
    Aug 1, 2012
    Posts:
    148
    MultiInspector.jpg
    Are you tired of having to select different GameObjects all the time, to adjust the properties of their behaviour scripts?

    With Multi Inspector you no longer need to do that...

    Add (Reference) the MonoBehaviour Scripts, that you work on, in one single Inspector and adjust their properties faster than ever.

    On the Asset Store: http://u3d.as/mGF

    Screen_01.jpg
     
    theANMATOR2b likes this.
  2. instruct9r

    instruct9r

    Joined:
    Aug 1, 2012
    Posts:
    148
    A short video, explaining what it does, and how it works. :)

     
  3. instruct9r

    instruct9r

    Joined:
    Aug 1, 2012
    Posts:
    148
    Hello.

    An update of Multi Inspector have been released on the AssetStore.

    1: Collapse \ Expand the behaviours
    2: Apply \ Revert to prefab, for the referenced behaviours, that are instance of a Prefab
    3: Custom Display Name for the Referenced object and Behaviour.

    MultiInspector.jpg