Case _1326044 In DOTS physics from the second hinge joint, any applied large angular impulse brakes the the joint's limited rotation angle and transformation. In the 4a.Joints parade scene, I showed those buggy hinge joints with red material. Also, in the attached video, I demonstrated how this bug happens when I add torque via clicking "Space button". Interestingly, in some cases, there no such bug condition with the joints. I marked these objects with green material. Specifically, I debugged this condition with physics settings' Gizmos, and I noticed that when a collision trigger event happens between hinge joint and its parent collider, the bug does not appear even they do not collide with each other . So, I think this joint bug's main issue is that there is no any "narrow phase" solver in the joint solver. Since, when they overreach their limited angle, the solver cannot find when the joint reached its limit. As a result, it miscalculates the limitovercross deltatime response. I am making this decision, because this bug is not happening when there is a collision trigger between hinge joint and its parent collider before the joint reaches its angular limit.