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MSAA costs a lot of gpu time on IOS with METAL(2019.1.9f1)

Discussion in 'iOS and tvOS' started by driftboat, Aug 16, 2019.

  1. driftboat

    driftboat

    Joined:
    Mar 19, 2019
    Posts:
    3
    If enable MSAA,the "Legacy Shaders/Particles/Additive" shader cost 4.7ms


    If disable MSAA, this shader only cost 195μs?
     

    Attached Files:

  2. AurimasA

    AurimasA

    Unity Technologies

    Joined:
    Apr 24, 2017
    Posts:
    24
    Hello @driftboat,
    This does look like expected behavior. Not sure if I fully understand the issue. What are the expected results in your case?