Search Unity

MRTK usage for VR multiplayer

Discussion in 'VR' started by Deleted User, Aug 11, 2020.

  1. Deleted User

    Deleted User

    Guest

    Hi guys!
    There was a need for multi-user mode, I implement it through photon. WMR helmet, installed MRTK. I need to disable automatic camera creation "MixedRealityPlayspace" when starting a scene. Since I will have a player with his camera appear at the start. It is necessary that the player's camera gets all the VR features (teleportation, rotation) when it appears on the stage.
     

    Attached Files:

    • 5.png
      5.png
      File size:
      13.1 KB
      Views:
      345
  2. Deleted User

    Deleted User

    Guest

  3. parvez-sulemaan

    parvez-sulemaan

    Joined:
    Dec 9, 2015
    Posts:
    9
    Hello have you found the solution for it. in document it is fro UWP not for Standalone VR