Hello people. Is there a way to recognize the pinch gesture when using the hololens and MRTK? I want only to use the pinch as a boolean. Once recognised, the code gets a true (or false) and executes some other functions. I am using the PointerHandler but every time I make (and hold) a pinch gesture, the pointer attaches itself to the object and it gets in the way of the player. Any suggestions? Thanks, F.
Basic hand gesture recognition with MRTK on HoloLens 2 - DotNetByExample - The Next Generation (localjoost.github.io)