Hi everyone, first of all I'm pretty much a complete beginner in unity and vr/xr development so I hope I can find some help here. I am on a very simple project for the hololens and for that I use the mixed reality toolkit. So my problem: I have six cubes arranged in a sphere object collection (from the mrtk). So when I add tooltips (the tooltipspawner of the mrtk) directly to the cubes the tooltips are completely distorted. When I add the tooltips outside of the object collection the tooltips behaves as they are supposed to. When I add a parent empty object to a cube object and I add the tooltip to this parent object I get a good looking tooltip but then the sphere object collection recognizes it as an empty object. Does anyone understands my problem and have a solution for it? best
This might be hilarious but if you add sphere collider on any object it gets fine. Lost around 12 hours to understand that problem.