I am currenting working a stylized hack and slack game where the player is able to unlock more combo as the game progresses. I have working at this for the last 4 evening and unless I am missing something I am going to have write class to manual transition between animation states because I can not unmute a transition at runtime. Which now makes me question what the purpose of mute is. Animator is a great asset but all the functionality is in editor script. Am I missing something here ? Right now the legacy animator is out pace the animator and playables is just bad.