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moving unity navmesh to another thread - ETA?

Discussion in 'Navigation' started by laurentlavigne, Jun 8, 2021.

  1. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,364
    I love the unity implementation of Recard. But I'm hitting a wall: main thread consumption.
    I've used all the tricks like staggering queries and low fidelity mesh baking but it's still not suitable.

    Navmesh is getting jobiffied but i don't see it in 2021.2. Is it still happening?
     
    radiantboy likes this.