Hey, In my project everything was fine with TextMesh Pro texts. We reorganized Assets folder structure, removing plugins and adding them back (so they're imported at their correct/default location) and it's braken our fonts (see screenshot). The problem doesn't appear in Scene only in Game view. We recreate fonts with the same parameters and override fonts files, we still have the problem. Any ideas? We're using Unity 2019.1.3. Thanks.