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Moving between 360 images - solutions

Discussion in 'VR' started by Deecann, Jan 19, 2020.

  1. Deecann

    Deecann

    Joined:
    Mar 17, 2010
    Posts:
    93
    Hi,

    I'm wondering about moving between 360 images. I don't want to make it as simple as switching them instantly. I'm curious about effect similar to movement. I was trying to handling this with camera FOV and some blur FX. But it has to work with Oculus Quest so no postprocess effect. There is also problem with fading between them because Skybox/Panorama has no alpha channel. So lerping between textures is not that easy.
    Do you have any solutions?
     
  2. JoeStrout

    JoeStrout

    Joined:
    Jan 14, 2011
    Posts:
    9,859
    Well, you don't have to use the default skybox. You could make your own — just a big box-shaped mesh (with triangles facing inwards) on which you plop your textures, using your own custom shader.
     
  3. Deecann

    Deecann

    Joined:
    Mar 17, 2010
    Posts:
    93
    Thank, with custom sphere with flipped normals is one solution. I can set alpha channel and fade between. I just have to find shader and figure out some movement