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Moving AddressableAssetsData folder

Discussion in 'Addressables' started by n-gist, Aug 16, 2019.

  1. n-gist

    n-gist

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    Hi!
    I moved AddressableAssetsData folder a little deeper in the project hierarchy to make it cleaner, and it seems that this does not disrupt the package, but some actions can re-create the folder, for example, when clicking on Analyze button. It doesn’t interfere much, and can be deleted, but it seemed to me that it would be nice if the package "knew its place" =)) ;)
     
    kdserra and PlatinumEgg002_4 like this.
  2. unity_bill

    unity_bill

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    there's no reason (I can think of right now) that we couldn't force AddressableAssetsData as the spot to put a new main asset (AddressableAssetSettings.asset), but then use the path of that asset for all future asset creation. Seems reasonable.
     
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  3. Xarbrough

    Xarbrough

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    Is this supported in the current version? Like nick_gist said, it doesn't seem to break anything. However, I'd like to avoid surprises since I'm working in a team in which other developers may accidentally create the folder and may not be aware of its use.
     
  4. Peter77

    Peter77

    QA Jesus

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    What Addressables version supports to move the AddressableAssetsData directory to a different location?
     
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  5. Shaunyowns

    Shaunyowns

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    Hey @Peter77, I asked the team and got this response

    "None right now. It is on our list of things to do though I believe."

    I hope this helps!
     
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  6. Peter77

    Peter77

    QA Jesus

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    Thanks for the reply. Can you please make sure it's actually on the TODO list? The "I believe" doesn't sound very trustworthy :)
     
  7. unity_bill

    unity_bill

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    to clarify, this mostly works now, but has some edge cases not supported. So 'none' really means 'none support all case'. The analyze rule data we are planning to move to the Library (should have been there to begin with). If you have other examples of it not working, please let us know
     
  8. DavidNLN

    DavidNLN

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    Hi bill, this is an old thread, has this been fully done by now? is it completely safe to move the folder? any edge cases remain?
     
  9. Avalin

    Avalin

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    I can move it, but whenever my Addressables are built it will recreate it in the Assets folder so there seems to be no point...
     
  10. Wilhelm_LAS

    Wilhelm_LAS

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    What? Will i need to break my folder structure rules because of that simple package problem!?
     
    Last edited: Jul 26, 2023
  11. Andy608

    Andy608

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    Seems like this wasn't addressed yet. @unity_bill is there a link to a task that we can track for this? It seems a bit unreasonable that this wasn't looked at within the last 5 years.
     
  12. davidla_unity

    davidla_unity

    Unity Technologies

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    Hey y'all, so it looks like this isn't going to get prioritized anytime soon. I appreciate the desire for something like this, but given what we've had to prioritize recently, I doubt we get to this in a reasonable amount of time.

    If you'd like to formally submit a feature request, you can use this link https://unity.com/roadmap/unity-platform/pipeline-integrations and scroll to the Roadmap section and change to the Runtime Asset Management tab. From there you can submit requests that get evaluated by our Product team and prioritized accordingly.
     
    Andy608 likes this.