Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Movie and sound handling

Discussion in 'Editor & General Support' started by alfred1963, Mar 2, 2008.

  1. alfred1963

    alfred1963

    Joined:
    Nov 14, 2007
    Posts:
    35
    Hi everyone,
    I need some tips on how to best handle Video and synconised audio playback.

    I am working on a educational game around Disablity Grouphome Standards. This is my learning projet, so I ave lots of beginners questions there is so much to do thant any shortcut thant stops me from going the wrong way is appriciated

    The idea is eventually to bring up the vide anouncer on a TV contaption coming down from the roof (sound effects animation and all) this comes later.

    First things first however I am rendering Poser driven movies with voice over.

    • I need tips on what realtive size of movie should I render?
    • What is the best way to trigger or preload a movie so playback is handles graceful?
    • After playback how do i return it back to so it plays again on second clik?


    At this time I am using on MouseUp play movie functions.

    Thanks for sharing some of your wisdomwith me.
     

    Attached Files: