Hello! I'm try to manipulate my hero in 2D game by touch slide. What I have done now is: Code (CSharp): if(touch.phase == TouchPhase.Moved) { Vector2 touchDeltaPosition = Input.GetTouch(0).deltaPosition/30; transform.Translate (touchDeltaPosition.x, 0, 0); } This code is working fine when I test my game on unity with remote android mobile but when I try to play on my mobile with builded game - it's not working well. I think on each mobile this movement will be different. What I can do? Thanks.