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Move my character and play related animations when the player triggers a collider.

Discussion in '2D' started by mtzzz143, Jul 20, 2019.

  1. mtzzz143

    mtzzz143

    Joined:
    Jul 11, 2019
    Posts:
    1
    So my character needs to play a specific sprite when he triggers a collider, then he moves down the Y axis and stops when he hits the ground, followed by an animation which moves him along the X axis and stops until he triggers another collider.
     
  2. Vryken

    Vryken

    Joined:
    Jan 23, 2018
    Posts:
    727
    What is your question?