Hi there! I working on Shader Graph for 2D sprite and I found the problem, about how to moving a grass similar to hit the wind Now it almost success, But it always move the whole plane, even in my Shader Graph preview is move only upper position. like this now it as a red arrow, move up and bottom also. But I actually want it move like green arrow only move at upper position here is my Shader graph anyone has any suggestion? Thanks!!!
You need to fix movement with some mask, for example it can be texture mask, UV or vertex color. The idea is you need gradient (0-1) to determine how much vertex can move and in your case the easy fix is probably just multiply your displacement with UV.y (it's black on the bottom and white on the top).