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Move from cardboard to oculus go

Discussion in 'VR' started by strophe27, Jun 19, 2019.

  1. strophe27

    strophe27

    Joined:
    Nov 22, 2017
    Posts:
    2
    Hi,
    We have an artwork running on cardboar(about net neutrality www.singularites.xyz)
    It is a 360vr animation movie, and a menu at the opening (a room with credits and 2 buttons to choose between French ang English) with a kind of autogaze (click after 2 seconds pointing)

    We need to move to oculus go.
    Before I start I want to know how easy or difficult it will be, and if there is a todo list, just to avoid to search and test for days

    Thank you
     
    Last edited: Jun 19, 2019
  2. JoeStrout

    JoeStrout

    Joined:
    Jan 14, 2011
    Posts:
    9,859
    Should be quite easy. Change the SDK to Oculus and run.

    To run on Oculus well you should add support for the controller (which Cardboard doesn't have). Gaze-based menus and such are hated by Oculus users for good reason. But just getting it to work at all should be trivial.
     
  3. strophe27

    strophe27

    Joined:
    Nov 22, 2017
    Posts:
    2
    Good ! Thanks a lot