Hello. When I build our game for UWP platform, with Unity 2019.1.4, I am getting strange mouse behaivour. Game runs with ~100fps, but mouse coordinates (I am reading them from Input.mousePosition) update only a few times per second, resulting in nasty effects when player tries dragging something with mouse. Is there a way to speed it up? I have tried setting reducing fixedUpdate with no effect, and I have tried "experimental input" thingie (it did not work at all) Did anybody have same problem? Thanks.