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Mouse Look Broken?

Discussion in '2017.3 Beta' started by PremtechReality, Oct 19, 2017.

  1. PremtechReality

    PremtechReality

    Joined:
    Oct 2, 2014
    Posts:
    20
    I've been trying to get Mouselook to work with 2017.3. At first I tried to use it with one of my Skybox VR projects to send to a client who doesn't have Oculus, but even with the 2017.3 example project FPS scene Mouselook appears totally unresponsive.

    I've tried 2017.3 b4 and b5 and both were the same. Haven't backtracked to an earlier version though yet.
     
  2. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,136
    Are you talking about the MouseLook script in the 360 Video example project? You have to reduce the smoothing parameters if you want a more responsive camera control.
     
  3. PremtechReality

    PremtechReality

    Joined:
    Oct 2, 2014
    Posts:
    20
    Apologies, I'm an idiot.

    I was connected to my Unity PC using remote desktop and while everything else seems to work perfectly using remote desktop, apparently mouselook doesn't work at all.

    Once I went and sat at my Unity PC it worked perfectly.

    Thanks