Hii...I am developing a traveling game. I have to move my flight(Game object) from one point to other point based on the mouse click..My question is how can I identify the co-ordinates of Mouse click position in unity so that i can move my flight to that particular position...
you can do a raycast, using ScreenPointToRay Code (csharp): var ray = Camera.main.ScreenPointToRay(Input.mousePosition); var selected : RaycastHit; if (Physics.Raycast(ray, selected)) { //selected.point is the 3d position of where the mouse is }